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Обратная связьIn a new interview for GameInformer, Senior Narrative Systems Designer Alice Rendell and Lead Systems Designer Matteu Delisle of the Star Wars Outlaws team talked about the types of encounters players can expect, as well as the reputation system that will significantly impact in-game encounters.
According to Delisle, the main character's relationships with different factions, especially in the criminal world of the Star Wars universe, will create different opportunities and threats. He explained that the reputation system was created because the studio wanted to tell a story about a rogue.
The main character, being a free rogue, uses the different factions not out of friendship or loyalty, but as they use her. According to Rendell, every game mechanic is built around a reputation system.
Star Wars Outlaws will be released on PC, PS5 and Xbox Series on August 30.
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